OK, I admit it. I’m not that fond of Gnomes and Halflings. Oh, sure I have played a few in my time but I was young, experimenting and probably drunk.
To keep things simple, why not just make them one race. Sometimes I think Gnomes just might be Halflings with shoes. A race of short lucky kleptomaniac illusionist pranksters. Yeah, I know that kind of sounds like Kender but damn since Dragonlance just about every Halfling has been a Kender in disguise. Heck, they’re really not that much different.
This is just a random thought floating around in my head. But really do you need both races in a campaign world? Think about they really aren’t that much different.
No good can come from combining two evil concepts. The evil becomes concentrated and more intense. Walk away from this idea while you still can!
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And the Gnomlings will rule them all……
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I don’t guess you have to have either in your game, right? I mean, unless you want them. I mean, I don’t guess you have to ‘combine’ them, I would just go with one of the names and explain to your players what the aspects are in your game. I imagine it should be easy enough.
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Note to self. Add snark/humor tag to posts. 🙂
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Hah! No idea why I answered that seriously. I was a little distracted and just missed the tone of the thing. Story of my life.
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No prob,man!
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Actually, I had 3 consistent house rules at character generation for about 20 years straight. #3 was no gnomes. I have since relented on that one, but it took 20 years.
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