I was thinking about my first/original D&D campaign the other day and then remember this magic item that I did way back when. So I figured what they heck share it. And I realized that this fun (for me any way) little can be easily used no matter what flavor D&D you like.
So here you go.
The Sword of Champions appears and basically functions as a normal +2 Dancing Long Sword. But like any cool magic item, there’s a catch. If an opponent incapacitates the wielder then the Sword of Champions switches sides. Because if somebody beats you then you ain’t the Champion. If the wielder is killed then that character cannot be raised because the Sword of Champions consumes his life force. The Sword creates a pool of Hit Points equal to the dead wielder’s maximum HP which can be used to heal the new wielder. When found the Sword of Champions will have a pool of 3d6 HP.
So short and sweet and a little nostalgic memory from my high school days.
Remember kids. Roll dice. Kill Monsters. Take their stuff. And have fun!