Last week, I did some brainstorming on Poisons and there was some positive feedback. So I whipped up a preliminary version of some random poison tables. I did add one thing that I didn’t think of. Detection. Does the poison taste bad or stink? Well, I added that. So go ahead and check out the little PDF.
Poisons
Oh and thought of another little house rule, if you want to throw that into your game. For monsters with poison attacks, it does a number of d6 damage equal to the creature’s HD.
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