NPC’s: Grath High Priest of Mordiggian

The city of Malkuth is widely known as The City of Monsters which is a misnomer. The city isn’t evil but actually neutral to a fault. Any are welcome as long as they abide by the laws. Even the more civilized “evil” races need to trade and occasionally meet. The city is constructed in the caldera of a dormant volcano and extensive series of lava tubes provided a labyrinth passages beneath the city. The city is ruled by council consisting of the five most powerful clerics and the five most powerful magic-users in the city.

I’ve written about the Cult of Mordiggian before. Grath is the High Priest of Mordiggian in the city of Malkuth and the public face of the cult. The Cult of Mordiggian came to power in the city after the Temple of Tiamat was destroyed. Publicly, the cult deals with most of the funerary rites in the city and in secret will arrange for a body to permanently disappear. While not well liked, the cult is tolerated as long it doesn’t step too far out of bounds.
Grath is quiet and soft spoken. He is patient and an opportunist. While he is the leader of the cult, he uses it more for his own personal gain. He keeps the city’s udead population in check. He often acts as an agent for intelligent, free-willed undead who visit the city and counsel to necromancers. Despite the city’s tolerant attitude, Grath walks a fine line. His cousin, Sasha the Tolerant (High Priestess of The Church of 1,000 Saints), keeps him in check and tries to guide him in the right direction.

Game Notes:
Race: Half Elf
Class: Cleric (Chaos)

NPC Portraits created with ePic Character Generator.

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