Barbaric! for Lemuria

Any time there’s a discussion about what’s the best Sword & Sorcery RPG, Barbarians of Lemuria (BoL) comes up. With good reason, it’s a great and simple game.

There three versions/editions of Barbarians of Lemuria; the original free version, Legendary Edition, and Mythic Edition. All three versions are very much the same at the basic level. Careers instead of hard skills, mysterious magic, and a 2d6 task resolution system. Hey wait? Isn’t there another sword & sorcery game with a 2d6 task resolution. Yep, Barbaric! for Cepheus Quantum.

While both games have different design philosophies, the underlying game mechanics are quite similar and thus making them perfect for kit bashing and home brewing. Now there a few big differences. First, come to damage. An average character in Barbaric! could take about 21 points of damage (END 7+Lifeblood 14). While in BoL, an average character could take 10 points. In Barbaric!, a sword does 3d6. In BoL, 1d6+Strength. Second, Skills (in Barbaric!) versus Careers (in BoL). The Skills in Barbaric are broad but the Careers in BoL are even broader and a bit more narrative about when you can gain a benefit. And lastly, magic is different but still uses a 2D6 resolution system.

Taking those differences into account, it makes very easy to add a few bits of one game and add or replace it with the bits of the other. Maybe add a little more detail to player characters using a character generation system more like BoL but monsters and NPC’s simple like in Barbaric! Maybe just switch out the magic systems with a little tweak here or there.

Now, this idea just popped into my head and I haven’t come up exactly what I would do but hopefully, this little post might inspire someone out there to take two great games and with a little home brewing make them something special and cool for your gaming group.

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