Orcs of Zoong

Slowly gearing up for that new campaign and it’s time to start pulling a few odds and ends that have been bouncing around my head for a long time. So yes. The Orcs of Zoong are EVIL. And no. This has nothing to do with all the hubbub from early. It’s an idea that’s been there I just hadn’t blogged on it until now.

The Orcs of Zoong appear out of nowhere and hew a path of death, destruction and misery. Their sole goal is cause as mush pain and devastation as possible. Why?

The Orcs are the souls of the most cruel and evil mortals sent back to the material to cause as much chaos as possible. If they inflict enough pain and suffering on the mortals before they die, their souls return to Hell. But instead of being a tortured soul in Hell, they get to be the torturer. So it’s sort of a promotion.

He’s still working those dungeon tiles.

There really isn’t anything that could remotely considered an “orc” society. They are just these bands that appear and start killing. They are constant threat every where. On the bright side, there never seems to be enough of them in one band to stage what anyone could consider a large scale military operation. Nor are they organized enough. The safest time to attack a new band of orcs is when they are still fighting amongst themselves to see which one of them is toughest and gets to lead.

Do they have any different stats than you’re run of the mill Orc (pig-faced or otherwise)? Nope. It’s the lore and those subtle things like just appearing out of nowhere in a civilized region.

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