How the hell did I not rant about this before? I thought I had but I hadn’t. Sure I have mentioned it before as a good edition to your White Box Library but I haven’t said much on it’s own merits. So here you go.
Continual Light takes the already easy mechanics of Swords & Wizardry White Box/Whit Box FMAG and distills them even more. Yes, It’s even simpler. It doesn’t go quite to the level of what I would call a rules light game. And while distilled down, is still compatible with any existing adventure.
I think some of the best parts is that instead of the just one Skill for the Thief, there’s four (Hear Noises, Climb, Unfamiliar Languages, and Traps/Locks/Stealth). The other really good part is the “other’ classes. You know the one’s; everything beyond the basic four. Instead of a building a whole new class for extra page count. It’s boiled down to a couple of sentences and swaps out one class ability for a “new” one or gain a whole new ability. Of course, these classes take longer level up but it’s a quick and easy way to do things.
Dare I also say that this makes a darn good starter game. And rumor is that a second edition is coming out. Well, last I heard. Not so much a revision of the rules but some clean up, new art, and edits.
It’s worth checking out on DrivethruRPG.
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This one seems to have fallen from people’s view in many ways. I don’t hear much about it anymore.
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Erik has mentioned that work is being done on a cleaned up edition. Time line unkown
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