I was going to post this next week but things have coming together pretty darned quickly on this so I figured why not post about it now?
Let’s face it. Barbaric! has been come a new favorite for lots of folks, me included. There have been lots of posts in the blogosphere and slowly additional products are being added on DrivethruRPG. So it was pretty natural for me to throw my hat into the fray.
It’s no secret that I love pulpy action-packed sword & sorcery stuff and that’s the direction I’m going. Death Stalkers of Antediluvia has optional character generation, combat, and magic rules. I’ve tried to make these optional rules as modular as possible so GM’s can use some, none, or all of them. Plus, there’s new Traits, Combat Moves, Spells, and Monsters.
Astute readers will say, “Hey, didn’t you just do a game like that?” Yes, I did. While Death Stalkers does have some of the same monsters and spells, I really don’t intend it to be a conversion of Forgotten Tales. There are mechanics and options that are in Death Stalkers that aren’t in Forgotten Tales and vice versa. Each game has it’s own tone and feel based on their own game mechanics but they share a lot mainly when it comes to background.
The long term goal is that any adventures will have a version for Death Stalkers and a version for Forgotten Tales. The same goes for the planned setting book for the World of Antediluvia.
So stay tuned. This one should be coming out soon!