Tag Archives: Lamentations of the Flame Princess

Is it time for OSR 2.0?

The last couple of weeks have been interesting to say the least. And it looks fans and creators have won for now. But the whole OGL drama and folks jumping to licenses and rewriting products got me thinking. Is it time for OSR 2.0?

I remember back in the hey day of the OSR. There wasn’t a week that went by that I didn’t see something that just made stop and say, “Wow! That’s so cool.” Sure. You couldn’t swing a stick without hitting yet another BX clone with some minor changes. But as time passed things got a little stale. It just seemed that really interesting and odd ball adventures and supplements didn’t have the same spark as they did earlier.

Let’s face it. This whole OGL mess, despite the current outcome, has thrown the hobby into chaos. Folks are looking for other games outside their corporate comfort zone. Publishers are looking at the products that they’ve already produced and ones that are in the works. Heck, even some Youtubers and bloggers started to reevaluate things. With all this going on, it’s the perfect to time to color outside the lines. Just go a little crazy. Make some cool stuff. Let’s rekindle that excitement from just a few years ago.

And yes. I’m following my own advice. You can follow my progress over on the Parteon and Locals on the top two projects that I’m working plus other updates.

Like this post or others? Want to see more behind the scenes rants and stuff. Want to support the blog? Check out the RPG Pig Pen on Locals or the Patreon.

Terror in the Streets

It’s been a while since I did a review of any Lamentations of the Flame Princess products. I know. Part of it is that there hasn’t been anything that I was really interested in. Well, I haven’t been paying attention and this one dang got by my radar.

There’s been already quite a bit coverage of this one. But I’ll sum it here and my random thoughts. The elevator pitch is the Three Musketeers vs Jack The Ripper. So it’s “historical”. Heck there’s more about 17th century Paris that I expected. So there’s that. As written, this is a totally mundane adventure. There’s nothing magical or supernatural about it. But there options to include those elements. There’s also stats for the Musketeers and even Cardinal Richelieu who is the coolest NPC in there.

I never do spoilers but suffice it say the whole adventure is a “chase the serial killer”. The clues are well laid out and if the party thinks they can follow them to the end. So it’s cool adventure and not what so many have expected from Lamentations of the Flame Princess. Sure it gorey and icky but it ain’t a nega-dungeon. And I really enjoy Kelvin Green’s writing style with just the right amount of humor and breaking the Fourth Wall now and then. So it’s evening entertaining to read.

I admit that I usually don’t run adventures as written any more. I take them more as inspiration and guidelines and let the players, dice, and little improv carry the story. The toughest part in my mind is trying to run this adventure in a different setting. To get the entire feel of the adventure , you need a location that matches the political and social climate of 17th Century Paris. Not too hard to do if planning on using later in a campaign and already have such a place outlined but just dropping it into any campaign that would be challenge.

An interesting idea did pop into my head. You could easily run it as one shot and use the Musketeers as pregrens. I know there’s only three but Lady De Winter is in there so that gets you up to four.

You can pick up Terror in the Streets over on DrivethruRPG or on the Lamentations of the Flame Princess site.

Lamentations of the Flame Princess Re-Redux

I stayed away from LotFP for a long time. I was annoyed by the whole Ref Book things and there were a few things that I just didn’t like. But I kept going to back the system and adventures and saying to myself, “Damn, that’s neat.” So I guess this was inevitable.

The old school scene has changed greatly since the fall of G+. Folks scattered to various platforms. All sorts of little communities popped up and IMHO there’s been a lot of gatekeeping and a whole bunch of name calling. Old School Essentials is the go to game for lots of folks. Personally, I like it but mainly as a reference book. It’s really well organized and I still have hard copies from in the days when it was known as BX Essentials. But LotFP has stayed there and bounced around inside my head as great game to bring to the table.

I’ll be honest. I do favor the earlier adventures. I’m not all into the nega-dungeons or the wild and crazy stuff that was made later. My personal take on LotFP is to put it as a weird mix of Warhammer Fantasy Role Play, Lovecraft, and Clark Ashton Smith with a heavy dose of Hammer Horror.

I know this take isn’t how most folks currently embrace LotFP. But here’s why I’m heading back to it. My guess is that the current bevy of fans won’t care. Most the LotFP chatter that I’ve been watching has been in the Facebook Group and I don’t see all the “You’re playing it wrong!” dribble that you see in so many places. I feel it’s the kind of place where I can mess around with the game and the vast majority of fans won’t dive a damn.

On the flip side, I know there are a lot of people out there that just hate LotFP and any body who has anything to do with it or even likes it. So in a simple way it can act as a bit of a litmus test. If somebody loses their shit over which game I like then well too bad and it can serve as a bit of a red flag based on how somebody reacts at even the idea of daring like one of those “wrong” games or people.

So if you’re still reading then you might have already guessed something else. This my end of year navel gazing post. I’ve been thinking about what I’m going to do and/or rant about next year. And this is my first stop. So yep. You’re going to see more LotFP posts probably and I might actually just get something published again.

Like this post or others? Want to see more behind the scenes rants and stuff. Want to support the blog? Check out the RPG Pig Pen on Locals or the Patreon.

Lamentations of the Flame Princess is a Horror RPG

Let me get a couple of things out the way first. I know others have this before and probably better than me. I also know there’s some folks who have beef with LOTFP and anyone who dares talk about it. Sure, I’m still awaiting the mysterious Ref Book. And there’s a thing or two that have annoyed me but I’m not ready to break out the torches and pitchforks.

Time to beat the dead horse. Yes, it’s basically Basic D&D with a few rules tweaks here and there. Only fighters get better at combat. Turning Undead is spell not something that can be spammed all day long. No being brought back from the dead. No wizard artillery corps. But also there’s no fear or insanity mechanic for the characters. And here’s the core of LOTFP. Attitude and tone. I admit that there’s some really icky art but then there’s a tone of evocative art. Plus, just say that you’re running Lamentations of the Flame Princess and folks in the know will already have an idea of what to expect.

It took me years to connect these two pics. I know others made the connection sooner.

I’ll also admit that the official LOTPF adventures are all of the place. I personally like the earlier ones. But since it’s an old school game, you’ve got a bunch of options out there. And as far the rules go, well, you could just tweak another clone to your liking. Hell, I do that all the time. Throwing together various rules from various games into some weird Frankenstein monstrosity. But here’s the thing. Every time I do that I start with a specific game as the framework and then add or subtract various bits and let that core game carry most of the load.

So Lamentations can work as the core to build around and tailor a dark fantasy/horror game or it can act as source of inspiration to tack onto whatever rules that please use. It’s a good tool to throw in that game hacker toolbox.

And yes you can get the art-free version gratis.

Like this post or others? Want to see more behind the scenes rants and stuff. Want to support the blog? Check out the RPG Pig Pen on Locals or the Patreon.

Thinking about Lamentations of the Flame Princess, again.

My brain is wandering back to LotFP again. Yes, I’m still angrily waiting for that damned Ref Book from many moons ago. But when I start think about doing something darker and weirder than normal, I just can’t help myself.

I’ve been watching Lord Matteus’s LotFP Youtube videos and dropping by his blog. I mean I hadn’t really paid much attention to the game for a couple years so I just felt that I had to get back into the swing of things and it was good place to start.

There’s been a lot of stuff that’s bounced around the old brain pan over the last couple of years. So lot’s of new ideas and thoughts have settled in there plus I’ve accumulated a lot of gaming material. One thing that’s popped into my head is that Lamentations is 95% attitude and 5% rules. Let me explain. The rules are primarily Basic D&D. Sure there are few tweaks, adjustments and additions. But at it’s core, it’s Basic D&D. That’s not a bad thing. There’s the simplicity of play and the lethality of play that fit right into the vibe. But the heart and soul of Lamentations is the attitude. The mood. Let’s face it you could go to your gaming group and say that you’re going to run Keep on the Borderlands with OSE and you get one reaction. Say you’re going to run it with Lamentations and you’d get a totally different reaction.

All this gets me to my happy Frankengame place. It’s no secret that I really like the Deathbringer rules. There’s lots of attitude and mood that comes in line with my interpretation Lamentations. In the first paragraph of Deathbringer, it plainly says, “It is not a game so much as a “kit”—a toolbox of hacks to create a fast-paced, grittier game.”

It’s a tough call on exactly what I’m going to do. But this is the kernel of an idea to start my planning for next campaign. Don’t worry. Crunchy bits will be on the way.