Man this is a long video but I started it last night and keep bouncing around inside my head. I woke at 4 am this morning and finished it. Yeah, I didn’t sleep that well but I kept thinking about it. So here it is.
I encourage folks to share and make this one go viral. Sure there’s stuff that I don’t 100% agree with but that’s OK. There’s too many words of wisdom need to be spread.
Like this post or others? Want to see more behind the scenes rants and stuff. Want to support the blog? Check out the RPG Pig Pen on Locals or the Patreon.
That last whole kerfuffle with Lamentations of the Flame Princess really fed my urge to run a campaign. And now it looks that there just may be a chance that it might happen in a couple of months so that means putting on the old thinking cap.
First, let me do a little rant about rules. I do feel guilty if I house rule and hack the original TSR era texts. I get over it but I feel a little guilty about. But for any retro-clone. I want to hack the hell out of it. And there’s not much really to do because there’s already so much cool stuff. First and most obvious to most are those 2nd Edition play test rules in Vaginas Are Magical and Eldritch Cock. There’s some gems in there like rolling to case, more skills, and some tweaks on the Ability scores are used. The second neat thing is an oldie but a goodie. That’s Green Devil Face No 5. What does that one have? Random character progression. You may not get more HP every level. Ouch. And pretty grim. Then there’s my own warped imagination. I’ve really gotten inspired the last couple of weeks and started scribbling all sorts of ideas down. Stayed tuned for more on that but the previews of stuff will show up over on the Locals community. And finally, there’s a few OSR style supplements that have given me some ideas but more on that later.
Now for setting. Let’s be honest. If you look at the whole line of Lamentations Adventures, they are all over the place but most center around historical eras and locations and put a weird twist into the mix. But for me, I just can’t leave well enough alone and I brought up my original memories when I read through the Grindhouse rules. A setting that’s an odd mix of Warhammer Fantasy+Evil Dead+Hammer Horror. You know grim dark gothic weird fantasy with a dark sense of humor. So got to put some notes down on that.
The best I can say is stay tuned. More stuff will here and my other hangouts on the Internet. It going to get interesting.
Like this post or others? Want to see more behind the scenes rants and stuff. Want to support the blog? Check out the RPG Pig Pen on Locals or the Patreon.
I said I’d do more Lamentations of the Flame Princess this year and here’s more. And before any one asks. This review was already in the queue before all that other stuff happened. So let’s get on with the review.
This is a tough adventure to review. Mainly, because I try really hard to avoid spoilers and since it’s a mystery it’s full of spoilers. And that’s the first point. This adventure isn’t for anybody but for reasons that most would think. It’s because it’s a mystery and takes more detective work than sword work.
The Jovian Visitor clocks in at 22 pages was written by Glynn Seal. It’s a good adventure. The plot is pretty standard one. The party gets hired to locate some stolen books and gets involved in a cult’s crazy plan. LotFP has a reputation for having icky adventures and adventures that the party can’t “win”. Well, it has none of those icky things folks. So don’t worry about that. Also, if the players follow the clues and play even half way smart they could get through the adventure rather easily. If any thing does horribly wrong then it’ll probably be because the player characters used kick down the door dungeon tactics rather than subtler approaches. And if they do really screw up, well, it’s pretty much end of the world.
Like other LotFP adventures, The Jovian Visitor takes place within an historical context; Florence in this case. I think that Jovian Visitor would be a good companion adventure to Terror in the Streets which is set in Paris. These two adventures would fit well together within the same campaign.
Like this post or others? Want to see more behind the scenes rants and stuff. Want to support the blog? Check out the RPG Pig Pen on Locals or the Patreon.
Peter, Peter, Magic Eater. It’s been a while since I did a review of something for Lamentations of the Flame Princess. And one of my goals was to write more about it this year. So here you go.
So I grabbed up this little adventure because it actually looked pretty interesting to me. And it is. I like it. Here’s the elevator pitch along with the primary adventure hook. Somebody steals the party’s magic items and chaos follows. What kind of chaos? You see there’s this cult that has some guy in a basement. And he eats magic items and then has magic poop. Yes, that’s it. It’s got a good and nasty dungeon crawl. Get ready for encounters and traps, folks. And the final fight with the Magic Eater will be chaotic and extremely challenging one. So, all in all, a good adventure for Lamentations. It falls right up my alley.
But wait there’s more. Magic Eater feels prime for Dick & Fart Jokes. So, the Magic Eater is the fart joke. And we have a bonus encounter that’s the dick joke. Another Rough Night at the Dog & Bastard is pretty simple and requires the PC to interact with the NPC’s. That’s what it’s all about. No dungeon. Just the crazy interaction between the NPC’s. Oh and there’s a sex cult that could cause some interesting problems.
Magic Easter is written and illustrated by Kelvin Green. I know some folks don’t like his writing style and his inside jokes within an adventure. But personally, I love it. It’s better than a wall of text.
Like this post or others? Want to see more behind the scenes rants and stuff. Want to support the blog? Check out the RPG Pig Pen on Locals or the Patreon.
The last couple of weeks have been interesting to say the least. And it looks fans and creators have won for now. But the whole OGL drama and folks jumping to licenses and rewriting products got me thinking. Is it time for OSR 2.0?
I remember back in the hey day of the OSR. There wasn’t a week that went by that I didn’t see something that just made stop and say, “Wow! That’s so cool.” Sure. You couldn’t swing a stick without hitting yet another BX clone with some minor changes. But as time passed things got a little stale. It just seemed that really interesting and odd ball adventures and supplements didn’t have the same spark as they did earlier.
Let’s face it. This whole OGL mess, despite the current outcome, has thrown the hobby into chaos. Folks are looking for other games outside their corporate comfort zone. Publishers are looking at the products that they’ve already produced and ones that are in the works. Heck, even some Youtubers and bloggers started to reevaluate things. With all this going on, it’s the perfect to time to color outside the lines. Just go a little crazy. Make some cool stuff. Let’s rekindle that excitement from just a few years ago.
And yes. I’m following my own advice. You can follow my progress over on the Parteon and Locals on the top two projects that I’m working plus other updates.
Like this post or others? Want to see more behind the scenes rants and stuff. Want to support the blog? Check out the RPG Pig Pen on Locals or the Patreon.