Tag Archives: White Box

White Box Wednesday: Class Act

I played around with a rules hack for White Box last week. I’m still playing around with it. No idea where I’m going to end up on it. Let’s see where my craziness takes me. But I started thinking about classes.

Sure you can have plenty of fun with the basic four classes. I’ve even advocated that you really don’t need a class for every possible variant of the basic four because that’s what they end up being. One of the basic classes plus some special other ability and sometimes they have some sort of limitation.

But it’s still nice to have a way to customized that a character just a little bit more without an overpowering or burdensome system. Right now, I’m running franken-game and it’s going pretty well. I’ve stitched together a whole bunch of stuff and I’ve kicked in a couple other ideas that crawled out of my head. So as I was thinking about extra classes and customization for a White Box game, I realized that I had the start of an idea in my own house rules. You want those extra little tricks or benefits. It will cost you. XP.

Right now, I’m using a simplified XP system. Characters get 3 to 5 XP per session. It’s quite arbitrary based on how much they got done, how much fun was had, how many challenges they faced, etc. It takes 15 XP to level up. But if you want something special it costs you 7 XP or about half a level. So why don’t players just stack up on special abilities? They lose those XP and it will take the character longer to level up and that means fewer HP.

Right now, I’m just kicking around ideas to throw into my White Box hack. I also need to come up some sort of cool name for it.

So what you do think?

White Box Wednesday: I just can’t leave things alone.

I now I can’t just leave any set of rules alone. I tinker and mess around them. So I figured may be just play around with the White Box rules a bit. Ok, a lot.

The whole idea is to streamline it. Use a unified mechanic. Keep the same charm. And keep it compatible with other material that’s come out.

What am I going to do with? I dunno. Maybe expand it. Maybe pretty it up. Only time will tell.

So here’s the PDF:

Am I crazy? Probably. And yes, this is the little preview that I posted last week to Patreon and Locals.

White Box Wednesday: Chocolate & Peanut Butter

One of the cool thing about all those White Box based games is cross compatibility with very little work on the DM’s part. So here’s another crazy idea that’s bounced around inside my head.

So take your favorite fantasy version of the White Box rules then drop the magic and pick up Eldritch Tales. Mix together the bestiaries. Throw in those insanity rules if you want and watch the fun begin.

Sure this may take away from that heroic feel. But then this is White Box. Characters are fragile and the world can be deadly. This just cranks the danger and mystery up to 11. Clerics are now crazed cultists and may be on the side of the party for a while. Watch out for that magic-user, when he looses it we’re all in for a tough fight.

Heck, go ahead and mix in whatever other standard fantasy stuff that one. Just take and make it fun and crazy and different. The idea to bend that traditional mold and put on its head. And yes. Players really should have back up characters. For the one’s who don’t make it or loose it in the depths of dungeon.

Like I said, one of the glories of White Box is mixing and matching different elements and making something new and cool without having to spend too much effort.

White Box Wednesday: Some Plans

It’s been a crazy busy week and I didn’t get as much done as I wanted even with a long weekend. But I did put on my thinking cap and come up with a couple of ideas for White Box. And yes, I do have plans to post thoughts on more the wide variety White Box products out there.

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I’ve got a few projects going on behind the scenes here (more about those later) but this idea just popped into my head. There have been a lot new ideas that have hit the scene since the White Box games came out. And some of my own philosophy about running games has changed over the years. I’m not talking about any huge mechanical changes. Just a few tweaks here and there to make things go quicker and easier. I’m talking about a PDF that’s a few pages long. I’ll probably throw it up and few of my other places on the Internet.

So we’ll see what happens with this? I just need put my head down and type away.

White Box Wednesday: A Dog With A Bone

It’s been a crazy busy week and I wasn’t sure what exactly to post on White Box. I’ve got a bunch of ideas bouncing around inside my head and not sure which way to jump.

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In a lot of ways, I feel like a dog who found their favorite bone hidden behind the couch. I haven’t really done anything with White Box games in quite a while. But now there’s this resurgence and the ideas keep popping up.

I’ve got a couple of ideas for genre/settings projects as well as generic fantasy rules hacks. So my question to you dear readers. What do you want to see?