Category Archives: Magic Pig Media

Gazebo Gazette Issue No 2 is out


It’s back from the dead! This is one of my goals for 2020. Doing a quarterly E-Zine. That was the original plan but it got derailed.

So head on over to Drivethru and check it out or you can help support the blog, podcast, and Youtube channel by checking out the Patreon. Partons at Bard Level and above get PDF copies for free and earlier!

Thanks. And Roll Dice. Kill Monsters. Take Their Stuff. And Have Fun!

A Little Self Promotion

Time for a little self promotion on the good old blog. I’ve updated the benefits on the Patreon and now I’m sort of updating the goals. I know folks don’t want to part with their hard earned dollars. Heck, I was really resistant backing someone on Patreon for years so I understand. But to get more things going, I’m sweetening the pot. I’m going to move ahead on some goals based on outside goals. So here’s the deal.
You want bonus episodes of the Playing It Wrong Podcast. I’ll start doing a bonus episode if we get 50 Likes on the Facebook Page. Patrons will still get this a week early.
For the Youtube Channel. I’m setting the outside goal pretty high: 100 subscribers. Why? Well, that’s the point that I can get the much lauded custom url. Also, the videos take more effort and time. So I want to put my effort where the audience is. I’ll post videos there as things just pop up but it won’t be on any sort of schedule.
Time to grow the audience and see what happens.
please visit the Patreon and check it out. Thanks!

Back Alley Released!


Yes, I’m behind on the old production schedule this year but that means the end of the year is going to see a whole flurry of activity. So here it it my own little supplement/fanzine for Dark Streets and Darker Secrets.
Back Alleys has three new archetypes (The Chosen One, The Average Joe, and The Face). Some nasty artifacts like Grandma’s Butcher Knife and the Necromonicon Ex Dementia. Plus a host of monsters inspired by some classic horror movies.
Enjoy! You can find it right here on DrivethruRPG.

The World of Skarynth is released

This is how bad I am at self promotion. I forgot to post here. Well, it’s been a couple of years since I released anything and here it is.

That’s right. It’s finally released after years of messing around and months of editing and hesitating I finally pulled the trigger. Check it out on DrivethruRPG. You’ll need the core book and the addendum to Sharp Swords and Sinister Spells. Depending on the reception, I may do a hardcopy via Lulu. And oh yeah. Did I mention? It’s PWYW.
Enjoy!

Skarynth for Sharp Swords & Sinister Spells Part 1

The play test continues. I’ll be posting these little updates and rants on a weekly or biweekly basis depending on time and if I have something to say. Won’t bore you with blah, blah posts. So I figure the best place to start is a little overview of the world.
What are my inspirations? Well, pretty standard I’d say. You probably know the usuals. Conan (and his clones, Clonans?), Lankmhar, and Elric. Pretty normal for a Sword and Sorcery type game. Well, I also drew from things like Kull of Atlantis, Elak of Atlantis, and John Carter of Mars. Yeah, I know sword and planet is a little off the track. And I didn’t go too far away from the Sword & Sorcery vibe. But the slightly alien feel of Barsoom just had to work it’s way in there. And of course the totally awesome movies of Ray Harryhausen. Man I grew up on those things and I’ll still watch them when ever I can. So onto the World of Skarynth and brief overview of it.
Skarynth is brutal and wild world. There are no kingdoms but a few city-states that wield power of their respective territories. Most of the world is unexplored wilderness, wastelands, and lawless territories. The gods are petty and cruel. There is no god of the harvest for farmers to pray to. But there is a God of Famine to appease to keep from starving.
There are six major culture groups and a very brief overview of each:
Aklonians: Some call the merchants, sailors, and explorers. Most call them pirates, con artists, and thieves.
Caedorians: Bold, brave and pragmatic warrior culture. Makers of the finest swords in the world.
Chesk Tribesmen: Mounted nomads who wander the wastelands. Know for the horsemanship, archery, and ability to survive in the worst of environments.
Jahdorans: Driven by honor and pride. Their society is highly regulated and relies on a strict caste system.
Tzwali: Warrior culture living in the jungle ruins of an ancient civilization. They control many secrets and artifacts of the ancient and powerful sorcerer kings but rarely use such power.
Zygurians: They’re decadent and have fully embraced arcane power. Zygurian politics are blood sport routinely employing assassination or arcane power.
Yes, I do have much more detailed write ups. And of course, there are few things that might change. Yeah, a couple little things might get moved around.
So more to come soon. Like some nonhuman races, the gods and few other bits.