I decided to something a little different this week. I’m currently running a highly modified Keep on the Borderlands with a crazy old school Franken game. So I decided to play around a bit with White Bones. A location that I added was the Stinkfoot Camp.
Stinkfoot Camp is a very small settlement. Well actually it’s more of boom town consisting mostly large tents and only a couple of permanent structures; Momma Stinkfoot’s Provisioners and The Lucky Angel. It’s the last bit of civilization before adventurers head into the wilderness.
Momma Stinkfoot runs the camp and the general store/pawn shop. While her prices are usually fair; her interest rates aren’t. She’s not above buying and selling goods of questionable origins.
Momma Stinkfoot (7th Level, Halfling, Thief)
Str: 0; Dex: +1; Con: 0; Int: +1; Wis: 0; Cha: 0 HP: 22 AC: 15
Melee Attack: +2 (Dagger 1d6-1) Sneak Attack: +4 (Dagger: 2d6)
Ranged Attack: +5 (Dagger (Thrown) (1d6-1)
Class Bonus: +4 (Thievery & Skullduggery) Hero Bonus: +2
Of course, Momma Stinkfoot doesn’t do any of the dirty work herself. She leaves that her eldest son:
Babin Stinkfoot (2nd Level, Halfling Fighter)
Str: +1; Dex: 0; Con: 0; Int: -1; Wis: 0; Cha: – HP: 10 AC: 14 (Chain)
Melee Attack: +5 (Sword 2d6+2)
Ranged Attack: +4 (Sling (2d6)
Hero Bonus: +2
Babin is always backed up at least half a dozen of this “boys” who are 1st Level Halfling Thieves. They pick pockets, run the loan sharking, and protection racket in Stinkfoot Camp.
The Lucky Angel is frequented by the tall folk visiting the camp. It’s the only Inn (with beds long enough for humans and elves) plus a gambling house and brothel. It’s ran by Fortuna, a woman with a mysterious past but lots of ambition.
Fortuana (3rd Level, Human, Thief)
Str: -1; Dex: +1; Con: -1; Int: +1; Wis: 0; Cha: +1 HP: 10 AC: 13
Melee Attack: +1 (Dagger 1d6-2 or Rapier 1d6-1 ) Sneak Attack: +2 (Dagger 1d6 or Rapier 1d6+1)
Ranged Attack: +2 (Dagger (Thrown) (1d6-1)
Class Bonus: +2 (Thievery & Skullduggery) Hero Bonus: +1
I know it’s not much detail but then that’s about how a run my games with the barest of details. Just enough to know what’s going on but not so much that I could get bogged down.