Tag Archives: Cepheus Engine

Quantum Dark: Horror 2d6 Gaming

Ever start putting together notes and writing something but never quite finish it and then along comes a better version of what you were writing? Yeah. I’ve done a bunch of notes for doing horror with the Quantum Engine just never finished. Well, I don’t have to now. Quantum Dark is out.

And here we are. Let’s start with basics. The Quantum Engine is rules variant for Cepheus which is old school Traveler basically. There’s not stats just skills and resolution uses a 2d6 mechanic. That’s the basics of the game mechanics.

Quantum Dark borrows some of the new mechanics for Barbaric 2E. Your Lifeblood/Stamina (like HP) are determined by your Physical Skill rather than randomly. Choose a Trait and you’re good to go. Being a Horror RPG, it has rules for Psionic Abilities and Occult skills. The are good but I think the Psionic Powers are a little too powerful for a horror game but it’s rules light system to it’s easy to hack.

The bestiary is a little light but the classics are there. And there’s plenty of rules and guidelines for making your own monsters. Like I said before, I wish they would reformat the monster stat blocks rather than just having a run-on line of text.

The default setting is modern era. So that basically means anything from early 20th century to near future. You can easily mix it with Quantum Starfarer and have horror in space. Or mix it with things from Barbaric for ancient and medieval. And you could easily do for pretty much any historical era with very little work on the GM’s part. I can easily see using it for things as diverse as Solomon Kane, Bone Tomahawk, Twin Peaks, or Event Horizon.

Definitely, a good addition to your RPG library. Go ahead and check it out at DrivethruRPG.

Like this post or others? Want to see more behind the scenes rants and stuff. Want to support the blog? Check out the RPG Pig Pen on Locals or the Patreon. And subscribe to the Rumble Channel for some silly videos.

Barbaric 2E!

I really liked the original Barbaric and now there’s a second edition. And it’s a good thing.

Here’s the quick low down in case you hadn’t heard of Barbaric previously. It’s Sword & Sorcery based on the Cepheus Quantum Engine. OK. What’s Cepheus Quantum? That’s a stripped-down, ultra-light version of the old school Traveler rules. That is to say 2d6 task resolution and the game only uses d6’s.

There aren’t any Attributes, only skills and there’s only six of those. Yeah almost like D&D any way. You do have Stamina which is sort of like Hit Points. In 1st Edition this was rolled but in 2E it’s based on the character’s Physical Skill. That’s the first change.

For character generation, you distribute points to your skills. Then you pick your Archetype which is sort of like a Class which gives the character some special benefits. This looks like it replaces the Traits from 1E which were more like Feats. Personally, I think the Archetype method works much better.

Spell casting is nearly identical but the spell list in 2E is a little better than 1E IMHO. Combat moves are still part of the game. They are basically like ‘combat” feats. And like I said before nearly identical to 1st edition. However, combat is different. In 1st Edition, a character needed to roll an 8+ (on 2d6+Skill) to hit. Second Edition adds a Defense (8+hafl Combat Skill) stat to characters and monsters that acts as a Target Number to hit. This is a good addition to the game.

The monster section is also nearly the same but Defense is added to the monster stat blocks. And here’s where I do have a bit of problem. Like the 1st Edition, the monster stats are just plopped into a paragraph. They don’t really stand out on a page so it’s a bit cumbersome to read. Just spacing out the information so it’s easier to reference would have been really nice.

So if you have 1st Edition should you pick up 2nd Edition? Well, it’s a close call. There many improvements over the 1st Edition but many things are still the same. I did back the Kickstarter so I will say that I’m glad that I did.

Now, for those who have really been paying attention over the years. Do I plan/need to update my Deathstalkers of Antediluvia? I don’t think so. Any updates would be minor, so I’ll let it be as is.

You can pick up Barbaric 2E over on DrivethruRPG.

Like this post or others? Want to see more behind the scenes rants and stuff. Want to support the blog? Check out the RPG Pig Pen on Locals or the Patreon. And subscribe to the Rumble Channel for some silly videos.

Independent RPG Month Wrap Up

It’s been a good and busy month. I posted a lot more videos than I had planned for a normal month and there’s a few games that I wanted to rant about that just didn’t quite make it. Don’t worry. Those will be coming soon.

I didn’t spam every group online with each video. That was all part of my cunning plan. But here’s a wrap of all the videos that I did for Independent RPG month. Enjoy.

Here’s the big one. Support not only publishers but bloggers, vloggers, and other indie content creators. Do little searching and see what else they have out there.

I could do Indepenent RPG month without a shout to the mind behind it all. Good old Professor Dungeon Master over at Dungeoncraft.

Oh, Lamentations of the Flame Princess. I kind of ignored this game for a while but I was slowly drawn back in. Got some ideas for it bouncing around my head.

Swords & Wizardry is my favorite retroclone for a standard D&D style game. I was lucky and was one of folks that got their reward from the recent Kickstarter as part of a shipping test. So here’s an unboxing.

I do like non-D&D inspired games too. Barbaric and Cepheus Quantum are both pretty good games. Heck, I even wrote a little supplement for 1st Edition Barbaric. But a Second Edition is coming up and can’t wait to get my fingers on that.

And finally. Good old Warlock and Warpstar. Sure they use a d20 but still very much their own system and a pretty cool one at that.

And with that, I return you to your regularly scheduled rants.

Like this post or others? Want to see more behind the scenes rants and stuff. Want to support the blog? Check out the RPG Pig Pen on Locals or the Patreon. And subscribe to the Rumble Channel for some silly videos.

Barbaric 2E Kickstarter!

Hey! It’s Indie RPG month and there’s a Kickstarter going on for a really cool game. It’s really worth checking out. So go ahead and check out the video for my little rant.

Yes, I’m trying to grow the channel forgive me. But here’s the link to the Kickstarter like I said, it’s worth checking out.

Like this post or others? Want to see more behind the scenes rants and stuff. Want to support the blog? Check out the RPG Pig Pen on Locals or the Patreon. And subscribe to the Rumble Channel for some silly videos.

Quantum Starfarer

Yes, I know. I haven’t written about anything Cepheus in a long time. Trust me. There’s lots of stuff on my to-do list. But this ain’t about my lack of discipline. It’s about the newest offering from Stellagama Publishing, Quantum Starfarer!

So what’s this little gem? And I mean little. Like the other offering for Cepheus Quantum, Quantum Starfarer takes the classic 2d6 Sci-Fi engine (AKA Traveller) and boils it down to the most basic and easiest mechanics. Cepheus Quantum comes as two “Sheets”. Sheet One has every thing for characters (including psionics) from generation to combat while Sheet Two covers starship creation and combat. I did notice there’s a little goof there. The Ace Trait gains a +2 bonus to gain Edge in vehicle combat but nowhere does it explain what “Edge” is. I believe that this should be for Vehicle Initiative.

Also, reducing it down to only a couple of pages there’s a few things that some might say are missing. Most notably alien races and equipment. These aren’t that big of an omission since you can grab up the Quantum SRD as PWYW.

So what is this even good for? Well, it’s to introduce new players to the basics of the Cepheus Engine, and prefect for a quick pick up game or a convention game.

You can grab this little PDF up for the low cost of $1 (as of this writing) over on DrivethruRPG.

Thanks for stopping by and roll those dice out there.