Category Archives: My Gaming Projects

Thinking About White Box

Somebody says that you can’t wear white after Labor Day. Whatever. Nobody says you can’t play White Box after Labor Day. So yes. It’s been a long weekend and for some strange reason my mind has wandered into White Box territory. Sure I touched on it a bit on my Swords & Wizardry Retrospective post but I want to rant a little more about it.

I think there’s a couple of things driving my mental wanderlust. First of all the retro-clones out there this (IMHO) has the easiest and most flexible rules which means fast play and fast character generation. A lot of times I look at games as a blank canvas that let’s me tweak to whatever happens to strike my fancy at the time. When the rules are efficient, the possibilities are nearly endless.
Part of the ease of the game is that it doesn’t use a lot of dice. Only d20’s and d6’s. How simple is that? Of course, there’s nothing that says the DM can’t use others if the situation applies.
Another thing that makes it a fun alternative, the light rules means that it’s a breeze to run and if you’re experienced with old-school games then it’s even easier. And if you’re breaking in a new player. Well, they don’t have to fumble around with a pile of strange dice and the rules for their character are pretty straight forward. A long time ago, I had this crazy idea for a campaign. Just start with a city or village for an adventuring base and just make up the rest as we went along like we did in the days of yore.
I may be preaching to the choir here but hopefully this post might snag a few new fans or at least draw a little bit of interest in the White Box style games.
You can find more over on Seattle Hills Game’s site, pick a hard copy of Swords & Wizardry White Box on Lulu, or if you just want to dip your toes a bit into it then grab up Swords & Wizardry Light which is available for free on DrivethruRPG and Frog God Games.

Episode 8: It’s fun to play & What am I going to run?

It’s been a busy weekend and it’s going to be a busy week but here’s this week’s episode.
I actually get to play Dungeon Crawl Classics and had two characters survive the funnel. Lord Bob and Mysterio. This week the Blight game is coming but I’m already thinking about the next campaign. It may sound silly but Cthulhu Vs either Pirates or Cowboys. I know strange and I’ve talked about it before. Oddly enough, I’m thinking about hacking Mini 6 for this or maybe Savage Worlds. Or heck maybe even stick with good old D% system with some hacks. Thanks to Steve C for the call in!
Go ahead and give this episode listen. Just stream it here or subscribe on your favorite podcast platform.

So what do you think? Savage Worlds, Mini 6, or don’t mess with it and make it Standard Call of Cthulhu.

Like this post or others? Then check out the They Might Be Gazebos Patreon.

Gazebo Gazette Issue No 2 is out


It’s back from the dead! This is one of my goals for 2020. Doing a quarterly E-Zine. That was the original plan but it got derailed.

So head on over to Drivethru and check it out or you can help support the blog, podcast, and Youtube channel by checking out the Patreon. Partons at Bard Level and above get PDF copies for free and earlier!

Thanks. And Roll Dice. Kill Monsters. Take Their Stuff. And Have Fun!

A Little Self Promotion

Time for a little self promotion on the good old blog. I’ve updated the benefits on the Patreon and now I’m sort of updating the goals. I know folks don’t want to part with their hard earned dollars. Heck, I was really resistant backing someone on Patreon for years so I understand. But to get more things going, I’m sweetening the pot. I’m going to move ahead on some goals based on outside goals. So here’s the deal.
You want bonus episodes of the Playing It Wrong Podcast. I’ll start doing a bonus episode if we get 50 Likes on the Facebook Page. Patrons will still get this a week early.
For the Youtube Channel. I’m setting the outside goal pretty high: 100 subscribers. Why? Well, that’s the point that I can get the much lauded custom url. Also, the videos take more effort and time. So I want to put my effort where the audience is. I’ll post videos there as things just pop up but it won’t be on any sort of schedule.
Time to grow the audience and see what happens.
please visit the Patreon and check it out. Thanks!

YARC: The Fighter

I’ll start off my little rants on the classes with the basic fighter. While the fighter is the most “standard” of classes, I’ve always felt that they were a little boring, too dependent on what equipment/magic items they have, and then there’s the whole linear fighter versus quadratic wizard debate. Also if you saw the earlier post about the White Box Fighter then you’ll recognize somethings. So on with the Fighter.
HD: d8
Attack Bonus & Saves: Unchanged from Swords & Wizardry.
Class Abilities:
*Fighting Style: A fighter learns to adapt to the tactical situation. Instead of applying their Attack Bonus to the attack roll, the fighter may apply it to damage or apply half of their Attack Bonus to AC.
*Hack & Slash: Fighters gain an additional attack after they down a foe or score a Crit (Nat 20). The Fighter can only gain a number of additional attacks equal to their level.
*Weapon Master: At 1st Level, the character choose one type of weapon (swords, daggers, bows, crossbows, etc) and gains +1 To-Hit and Damage with it.
*Skills: Gain +1 to one of the following: Athletics, Survival, or Instinct. (See the Skills Post.)
As I’ve said before, this is the bleeding beta and things might change a bit before the final draft.

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