It’s been a busy weekend and it’s going to be a busy week but here’s this week’s episode.
I actually get to play Dungeon Crawl Classics and had two characters survive the funnel. Lord Bob and Mysterio. This week the Blight game is coming but I’m already thinking about the next campaign. It may sound silly but Cthulhu Vs either Pirates or Cowboys. I know strange and I’ve talked about it before. Oddly enough, I’m thinking about hacking Mini 6 for this or maybe Savage Worlds. Or heck maybe even stick with good old D% system with some hacks. Thanks to Steve C for the call in!
Go ahead and give this episode listen. Just stream it here or subscribe on your favorite podcast platform.
So what do you think? Savage Worlds, Mini 6, or don’t mess with it and make it Standard Call of Cthulhu.
Like this post or others? Then check out the They Might Be Gazebos Patreon.
It’s back from the dead! This is one of my goals for 2020. Doing a quarterly E-Zine. That was the original plan but it got derailed.
So head on over to Drivethru and check it out or you can help support the blog, podcast, and Youtube channel by checking out the Patreon. Partons at Bard Level and above get PDF copies for free and earlier!
Thanks. And Roll Dice. Kill Monsters. Take Their Stuff. And Have Fun!
Time for a little self promotion on the good old blog. I’ve updated the benefits on the Patreon and now I’m sort of updating the goals. I know folks don’t want to part with their hard earned dollars. Heck, I was really resistant backing someone on Patreon for years so I understand. But to get more things going, I’m sweetening the pot. I’m going to move ahead on some goals based on outside goals. So here’s the deal.
You want bonus episodes of the Playing It Wrong Podcast. I’ll start doing a bonus episode if we get 50 Likes on the Facebook Page. Patrons will still get this a week early.
For the Youtube Channel. I’m setting the outside goal pretty high: 100 subscribers. Why? Well, that’s the point that I can get the much lauded custom url. Also, the videos take more effort and time. So I want to put my effort where the audience is. I’ll post videos there as things just pop up but it won’t be on any sort of schedule.
Time to grow the audience and see what happens.
please visit the Patreon and check it out. Thanks!
I’ll start off my little rants on the classes with the basic fighter. While the fighter is the most “standard” of classes, I’ve always felt that they were a little boring, too dependent on what equipment/magic items they have, and then there’s the whole linear fighter versus quadratic wizard debate. Also if you saw the earlier post about the White Box Fighter then you’ll recognize somethings. So on with the Fighter. HD: d8 Attack Bonus & Saves: Unchanged from Swords & Wizardry. Class Abilities:
*Fighting Style: A fighter learns to adapt to the tactical situation. Instead of applying their Attack Bonus to the attack roll, the fighter may apply it to damage or apply half of their Attack Bonus to AC.
*Hack & Slash: Fighters gain an additional attack after they down a foe or score a Crit (Nat 20). The Fighter can only gain a number of additional attacks equal to their level.
*Weapon Master: At 1st Level, the character choose one type of weapon (swords, daggers, bows, crossbows, etc) and gains +1 To-Hit and Damage with it.
*Skills: Gain +1 to one of the following: Athletics, Survival, or Instinct. (See the Skills Post.)
As I’ve said before, this is the bleeding beta and things might change a bit before the final draft.
If you’ve been following the blog then you know I’ve ranting about two possible campaigns. First, there was New Bay City using Dark Streets & Darker Secrets. It’s a modern horror/urban fantasy setting that I’ve run before just with different systems. And then there’s my sudden love affair with The Blight. Well, just follow the link. I put forth both to the gaming the group. They decided they wanted The Blight. And for system? Well, just like the survey I recently posted, they decided to try Swords & Wizardry. By coincidence, I’m also working on my YARC (Yet Another Retroclone) project which is basically house ruled Swords & Wizardry. So there will be a bunch of house rules.
With all that being said, I just can’t leave things alone plus like many GM’s I like to put my own spin on things. I base this on what I like and what I think the players will like. So I’m going to put a few little tweaks to make it a little more fun for us at the table and easier to use for me since the book is nearly 900 pages. Most of the changes are going to be player facing. By that I mean opening up some classes and races that aren’t normally an option. So stay tuned for all that. While the work begins now, it’ll be a couple of months. They’ve got a couple more adventures to survive in the Labyrinth Lord game.