More Races for YARC

Another iteration of races for YARC. Like the Races Part I this relies heavily on the house brewed Skill Rules. It’s just my take on Races that they shouldn’t have lots of moving parts but they should have some natural aptitudes. This keeps things very simple and doesn’t create too strong incentive to match certain races with certain classes to get an even more powerful character. It’s the same reason I’m overly fond of racial stat bonuses.
Any distinction between your standard human and the other races should come from role playing and any specifics from the world. Not the game rules.

Half Orc
Darkvision
+1 Damage with melee attacks
+1 Athletics or Survival

Gnome
+1 Tinker or Banter
+1 Save Vs Illusions

Kenku
+1 Appeal, Skullduggery, and Stealth

Tabaxi
Claws: 1d4 Damage
+1 Athletics and Stealth

So what’s happening next? Well, I plan on a few more races that aren’t quite “standard” and a couple more classes. I just might do the Bard and Barbarian (or at least my take on them). And maybe more.

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Playing It Wrong: NPC’s

Wow, it’s a multimedia day. And here’s this week’s episode of Playing It Wrong. It’s about NPC’s. Don’t over think it. Let the dice, the story, and the Player Characters determine what’s important. And don’t go into detail that you don’t need to. Plus a short call in from Tim “Gothridge Manor” Shorts. Yippee! The Old School Essentials are in my grubby grognard fingers. And more readings from original D&D. You can subscribe to the podcast on most platforms or just stream it right here.

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Old School Essentials Unboxing Take Two

Ok, this is take two of the “unboxing”. The first time around packing peanuts went everywhere and it turned into me trying to keep the dogs from eating them. Plus it was pretty dull and the lighting was really bad. But all that’s taken care of. So here’s the video.

Go ahead and check out Necrotic Gnome to get your hands on this sweet box set.

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My Little Swords & Wizardry Cheat Sheet

I really like one page cheat sheets. Maybe that’s why I generally don’t use your standard GM screen. More often than not, there isn’t the chart of table that I need. It’s not organized as well as I like it. Or there’s lots of stuff that I don’t need but it’s there just to fill space. So I cooked up this little sheet. Note: It does include my house ruled skill check. So here you go. Enjoy!
Attack Save Cheat Sheet

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Playing It Wrong: The Case for Short Campaigns

This episode is about keeping campaigns short. It avoids GM burn out and keeps things fresh. It lets you play around with different games. It lets other people take their turn in the GM seat. All in all, it’s something I dig. I also have a thing about liking lots of different games and genres. So, there’s the chance to play/run a more varied type of game. And do you have any idea how crazy the Holy Swords was in Original D&D? Wow.
You can subscribe to Playing It Wrong on most Podcast platforms or just stream it right here.

My copy of Old School Essentials is on the way! Maybe I’ll do an unboxing video too. And I’m gnawing at the bit for the Swords & Wizardry core books Kickstarter.
Roll Dice. Kill Monsters. Take Their Stuff. And Have Fun!

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Eberron and The Blight

So I picked up Eberron: Rising from the Last War at the local game store this week. I kind of like Eberron. It was that 3rd Edition setting that color outside the lines without being totally weird. And IHMO added some neat stuff. It was fun. So yes. I grabbed up this Fifth Edition book to add to the collection and as always for just maybe some inspiration. So what if you like the stuff in Eberron but a different setting?

I started reading the book and since The Blight was on my mind any way. I started to wander that direction. I had posted previously that the gaming group is still being a little bit wishy washy on what system. So maybe it’ll be Swords & Wizardry or maybe Fifth Edition. We shall see in a couple weeks which is the next time we’ll get together. But on with this post.

So how do these settings compare? The Blight is a gritty and grim city setting with horror and just a few steampunkish and magic tech elements. While Eberron sits more in the some steampunk elements, a little film noir, and pulpish. But that’s just overall feel of these two settings. Let me go through this in a little more detail.
On the player facing side, Eberron gave us some a new races and a new class. So let’s look at these.
Warforged: OK. Living constructs, sort golem like. Well, that fits.
Shifters: A bit feral and just hinting at lycanthropy. Well that fits with the horror theme. And well Wererats are pretty common in The Blight.
Changelings: Just read through the setting. There are shapeshifters all over the place. Why not a few of these.
Kalashtar: Now this is where it gets interesting and my tendency to tweak things. They never really interested me but in The Blight, you’ve got the Between. A strange and alien dimension. Sooo. Instead of dreams or as an addition to dreams. The Kalashtar would have a special connection with the Between. Instead of normal “dream” they end up touching the Between. Or maybe they are from there. Hmmm.
Then you’ve Artificers. Yeah. It’s a steampunkish, mad scientist type class. So this too would fit right in.
The Dragonmarks. Well, heck that’s just another minor magical trick.
On the player facing side pretty much everything fits into place. Then on to the monsters. First, there’s the Quori from a plane of dreams. For my take on the Blight, I want the Between to be even more alien than it’s depicted in the book. The Quori are perfect candidates for this. Then there’s the overlords. Well, Castorhage could always deal with a few more gods and liches. Then there’s the Living Spells and a few more of the Ebrron beasties that fit right in.
So it really doesn’t matter if I run Swords & Wizardry or 5E. I can convert back and forth pretty easily with this. And for the lesson I want to share here. It’s OK to cross pollinate settings. See? So if you’re 5E only type, then hey you take the Blight and really turn things on their heads. If you’re an old-schooler. Hey, there’s still some inspiration that you can get from the “new” stuff.

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Swords & Wizardry and 5E??

Yes, please. Swords & Wizardry is my favorite retro-clone and some have even called the old-school Rosetta Stone since it’s so easy to bring things from other games. Guess what? It cross pollinates with 5E too. But the why listen to me? Let’s get the insider track on this.

But wait there’s more.

For The Blight, I’ll probably be mixing the rules a lot. More than I originally planned after some discussion after the last game. And you know I just might do more it in the future. It may even turn into some crazy project here on the blog. Let’s face it Swords & Wizardry is a streamlined system with its single Saving Throw and Ascending AC, it gives you a solid foundation to work in stuff from other systems whether it’s extra races, skills, feats, classes or whatever. Bonus, you still have all that old school material to use. There’s no way you could just add a bunch of that stuff without a little tweaking but it won’t totally break the game or cause any weird cascading effect. So maybe this is a way to show that those old-school games still are good games. So yeah. It’s an idea that bouncing around inside my head.
And if you’re still with me. Go ahead and subscribe to Frog God’s Youtube Channel. If they hit 1,000 subscribers there’s going to be a giveaway. And doesn’t want a chance at some gaming swag. (And just to be clear. I don’t have any financial interest in this. I just like their stuff.)
So there you have it. A thought. A plug. And now one more plug.

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Roll Dice. Kill Monsters. Take Their Stuff. And Have Fun!

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